Why is alchemist bad dota




















The hero is picked in every third high-level pub game, despite being a ban nominee in pretty much every single one. He farms fast, comes online before any other core and can take over the map in a matter of twenty minutes. But is he really overpowered? In fact, the psychological factor is something that probably wins Alchemist at least some of his games, since every lost fight against this hero is incredibly tilt-inducing. Stay calm, stay collected and think of how you can win the game, instead of trying to find someone to blame in the previous fight and how everything is really, really bad after it.

It might be bad, someone might have messed up, but does this information really help you right now? He is still a Net Worth pinata, though, and one or two kills on him can completely turn around the economic disadvantage. Instead of concentrating on your past mistakes, try to look for mistakes from your opponent.

The current Alchemist build is pretty much set in stone, at least in public matchmaking. This set of items gives the hero armor, initiation, damage and magic immunity, making him a very hard target to deal with, while extra movement speed from his ultimate increases his chase potential. It is ill advised to try to fight this monster. Black King Bar also gets shorter and shorter over time, while Octarine Core is pretty rare on the hero these days.

If you get initiated on by Alchemist who already popped his ultimate and BKB, cut your losses and run. Your team will most likely lose at least one member, but it is better than trying to fight when you are not ready, and losing more.

Your fights at this stage of the game should be mostly about stalling and surviving. This applies to both macro and micro aspects of the game. It is reasonable to give up map control for some extra time. The most important part is the coordination and the precision of the attack. Discuss your plans with your team when the Alchemists ulti is still going, so that everyone understands what to do, once it is over.

The best solution, generally, is to hit the backlines, isolating a target and killing it off before the enemy gets to react. Alchemist is a strong hero, but given the charge-based nature of Unstable Concoction, it is really hard for him to save his teammates.

If you can kill a target quickly enough, he is either going to be forced to use a low-value stun, or will have to sacrifice his teammate. It's really nice to have dozens hours of work result in so many views , nice comments and positive feedback via the rating. Thank you! I am planning lots of things recently and am sure that I can bring you awesome content in the future.

Thanks again and have a nice day, I sure had a couple because of you guys. Ganker aka - e4. It still remains a core item because it isn't bought because of the stats, it's bought because it enables Alchemist to solo kill a lot of heroes or initiate teamfights. This is not changed and therefore Shadow Blade remains core. Hello guys! I have thought about this for a while now and decided to open a guild. All of you are obviuosly allowed to join if you want to get in contact with me or other fellow guide readers or subscribers of my youtube channel.

I think this is a good opportunity for me to give something back for all of the support I got. We'll be able to occasionally play inhouse games , fun and serious ones alike as you like. You can bring your friends as well if you want to. To be able to join the guild you will have to join the " iN7. Ganker " chat channel in the dota 2-client. The purpose of this channel is " invite only " and I will likely not answer questions there, thats what the actual guild channel is created for.

Just make sure I read that you want to be invited and things will be on their way. I will try to check the chat the whole time as the day goes by , make sure I am in the channel or you aren't talking to me.

Don't be afraid to make suggestions. Hopefully gonna see you soon in the guild. Thanks for all your support! You need to log in before commenting. DOTAFire is the place to find the perfect build guide to take your game to the next level.

Help Support Our Growing Community DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. Heroes Guides Skills Members Items. Join the leading DOTA 2 community.

Create and share Hero Guides and Builds. Login Social Login. Create Account Social Register. August 3, by iN7. Comments: 24 Views: Purchase Order Starting items Tango. Quelling Blade. Stout Shield. Earlygame Boots of Speed.

Hand of Midas. Town Portal Scroll. Core itembuild Power Treads. Shadow Blade. Assault Cuirass. Extensions Abyssal Blade. Heart of Tarrasque. Situational Black King Bar. Battle Fury. Heaven's Halberd. Monkey King Bar. Authors favorite lategame itembuild Boots of Travel.

Abyssal Blade. Hero Skills Acid Spray 10 12 13 Unstable Concoction 1 4 8 9. Greevil's Greed 2 3 5 7. Chemical Rage 6 11 Healing Salve. Iron Branch. Extensions Assault Cuirass. Unstable Concoction 2 4 8 9.

Greevil's Greed 1 3 5 7. Situational Monkey King Bar. Black King Bar. Unstable Concoction 1 3 5 7. Greevil's Greed 2 4 8 9. Ganker's guide to Alchemist 2.

Introduction 3. Know your role - Laneing 5. Your Skillset 6. Itembuild - Explanation - Justification 7. No Luxury itemsection - Rejected items 8. Skillbuild - Explanation - Justification 9. What counters me Alchemist's friends Afterword Recent changes and their Influence Guild Announcement Quick Comment 24 View Comments You need to log in before commenting. Alchemist Find Guides. Alchemist Mid - Outfarm Them All! By Hades4u on February 26, It began as a user-made modification for Warcraft 3 and has grown into one of the most played online games in the world.

Advertising jobs Partnerships. Social Contact Support. Sprays high-pressure acid across a target area. Mana Cooldown 22 22 22 Range AoE Duration 16 16 16 Alchemist brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage.

Cooldown 16 16 16 Duration 1. Maximum Damage Alchemist gets bonus gold for killing creeps; the bonus stacks if the creeps are killed within a period of time, after which the count is reset.

Duration 25 25 25 Alchemist causes his Ogre to enter a chemically induced rage, reducing base attack cooldown and increasing movement speed, HP and regeneration.

Level 1 2 3. Mana 50 Cooldown 45 45 BAT 1. Bonus HP Duration 25 25 Why so less heal? This means that Alchemist naturally wants to engage when he has an item advantage, ideally grouping in with his allies to push down towers and take engagements. In typical public matches at most skill levels, the result is either that Alchemist will farm longer than he needs to — giving opponent carries a chance to get core items so that they can effectively engage — or his team will try to engage with him earlier than they are prepared to do so, usually leading to unnecessary trades which give opponents more gold see the figures above.

Otherwise, you end up in the mid-to-late game having fed opponents extra AOE gold and with an inferior late-game carry. This is the most popular Alchemist in pro games right now and for good reason: out of the mid lane, this hero can get a good early start, make it rain with rune control, and the team still gets a traditional farming core.

The problems that exist with a farming Alchemist still exist with a mid Alchemist: he still indirectly feeds gold to opponents and wants to engage at inopportune times for allies.

Mid Alchemists work mostly on the back of strong team cohesion in professional games and are typically part of a finely-tuned and pre-rehearsed strategic outline. If you are going to run Alchemist as a core, it is vital that you reach out to your supports to help make them survivable as you grow, or they will accidentally use your own strength against you.

In order to make this strategy work, Monkey Business drafted a team which could engage aggressively and early as a whole squad. Cr1t built a Medallion of Courage, Miracle built drums out of the farming carry role, while Fly built the Mekanism. Notice a trend? The team built as a unit, each making sure that the sum of their team would be greater than the individual heroes.

Notice that BigDaddy only has one kill at the end of this game. His team did the real work, he just created the underlying conditions for their success.

By creating a constant pressure and subsidizing their success, BigDaddy is able to create victory conditions. So many better supports I think, unless there is something I'm missing. User Info: tcaz2. The point of alch support is that he's a capable support early, but also can clear stacked camps including ancients really fast. And since he has his greed skill, you can farm him up to semi-carry or carry status even with spending the first 15 minutes supporting.

More topics from this board How long until my low priority penalties dissapear? General 1 Answer Is Diffusal Meepo still a thing? Build 1 Answer How to lower my ping in dota 2? Tech Support 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? User Info: Taioko Taioko 7 years ago 3 Lithius posted User Info: Pooi Pooi 7 years ago 4 He's really strong.

User Info: pokemaniac pokemaniac 7 years ago 6 Alc can be played mid, safelane carry or roaming support and do all of them well.



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